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Steam Deck now shows average FPS of games before purchase

Valve has released a system update to the Steam Deck that addresses one of the handheld community's oldest and most significant claims. From now on, each game's page on the official store di...

Dr. Elena Vance
Dr. Elena Vance
Aerospace, NASA & Commercial Spaceflight Editor
Steam Deck now shows average FPS of games before purchase
Steam Deck now shows average FPS of games before purchase — Editorial Visual / Silicon Dispatch US
⚡ KEY DISPATCH • BOTTOM LINE UP FRONT (BLUF)

Valve has released a system update to the Steam Deck that addresses one of the handheld community's oldest and most significant claims. From now on, each game's page on the official store displays the average performance in frames per second (FPS) directly on the device, allowing the user to know exactly how a title runs on the hardware before even deciding to purchase.

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BLUF (Bottom Line Up Front): Valve has released a system update to the Steam Deck that addresses one of the handheld community’s oldest and most significant claims. From now on, each game’s page on the official store displays the average performance in frames per second (FPS) directly on the device, allowing the user to know exactly how a title runs on the hardware before even deciding to purchase.

The new feature represents an important evolution in relation to the company’s traditional compatibility verification system. Until then, the store was limited to generic “Approved”, “Playable” or “Unsupported” labels, classifications that often left doubts about how fluid the gameplay actually was or whether the game required many visual concessions to run.

In an official announcement published on the Steam community, Valve explained that the frame rate indicators shown in the interface are not based solely on internal simulations, but on anonymous telemetry data that comes from Steam Deck players, which helps with the accuracy of the information.

When accessing a product page, the user will see a small explanatory panel that shows the average frame rate, as well as indicators on the stability of this frequency during more demanding sections. Steam also includes information about the graphical configuration profile most used by players to achieve those numbers, providing a complete picture of the final experience.

By implementing real numbers directly on Valve’s platform, the need for consumers to resort to forums, test videos or third-party benchmarks to check the technical feasibility of a launch is eliminated. The initiative is just one of several important changes that Steam has received in recent months.

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